Alex Stevens on Twitter: "Did you know that you can set per instance data on Instanced Static Mesh components? (Not just the auto instanced static meshes) Since 4.25, you can! #UETips https://t.co/vujkk3S7VG" /
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How to create a static mesh object reference - Development Discussion / Blueprint Visual Scripting - Unreal Engine Forums | Static, Mesh, Reference
![Unreal Engine 4 Tutorials: C++ Adding and Moving Instanced Static Mesh Component Instances - YouTube Unreal Engine 4 Tutorials: C++ Adding and Moving Instanced Static Mesh Component Instances - YouTube](https://i.ytimg.com/vi/--4ezubAKoQ/maxresdefault.jpg)
Unreal Engine 4 Tutorials: C++ Adding and Moving Instanced Static Mesh Component Instances - YouTube
![How to Set a static mesh actor variable to blueprint generated static mesh - Blueprint - Unreal Engine Forums How to Set a static mesh actor variable to blueprint generated static mesh - Blueprint - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/3/8/e38f8ad21f34e20535c0888471acbf5ddff6d107.png)
How to Set a static mesh actor variable to blueprint generated static mesh - Blueprint - Unreal Engine Forums
![game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow](https://i.stack.imgur.com/XGCHh.jpg)
game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow
![Noob here, how do I fix warning because I am using: Calling SetStaticMesh on "longstaticmeshcomponentname here" but mobility is static? I think I'm doing this right? : r/unrealengine Noob here, how do I fix warning because I am using: Calling SetStaticMesh on "longstaticmeshcomponentname here" but mobility is static? I think I'm doing this right? : r/unrealengine](https://external-preview.redd.it/t1K-eNsNGoZiGQ_8yJsCLiVGlbAPYv_XHdeoKvVQWeA.jpg?auto=webp&s=5e91128500496b12c8df4f413b91b247022344b0)